A downloadable Prototype

This is a super short test of my teeny tiny POC Prototype of me trying to make anything in Godot.

Here I am testing out:
 - FPS style gaming
 - Save game system:
  -- Player Profile selection
  -- Saves on each block placement
  -- Auto save play position, when going to menu
  -- Save game files are divided by purpose and player profile
 - Sound system - I made a bunch of pop sounds and isolated the 14 good ones, and the reversed them for the block creation sounds.
 - Animation system - Made custom animations for creation and removal of the bubble blocks
 - One game, with just the one mesh... there is only the block mesh, reused in a grid map. I made the mesh in TinkerCad, using the box that comes built-in.

There is a fairly comprehensive logging system for this underneath, but that is just because I happen to be a Cloud Architect and data is the only way one can measure failure, and that is were you learn... I do not stream those logs back to me in any way, but I might ask for logs, if you come and ask why it doesn't work :)

Made this over a couple of late nights, after putting my 2yrs old to bed, over the course of about 20 hours. I have not made anything in Godot before this.

This is for me to learn from, nothing more - No donations or payment is sought nor accepted - I do not expect this to go anywhere.

Download

Download
ProtoBubble-v0.001.zip 32 MB

Install instructions

Full instructions:
Unpack, and doubleclick the exe, and if the .pck is there in the same library with it, it should run.

Testing:
I have only exported it to Windows, and I have only tested it once on Windows PC.

Certification: This is a unsigned Godot game and comes as the engine executable and the accompanying .pck (the actual game).

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